FiveM programming & full server builds
Custom Lua scripts, RP mechanics, databases and stable hosting workflows for communities that want a serious FiveM codebase.
Client/server resources, jobs, stores, logging.
ESX, QBCore, ox_lib compatibility.
MySQL/MariaDB, oxmysql, migrations.
FXServer, txAdmin, artifacts, VPS tuning.
What we can ship
- Economy, factions, police/EMS, garages, crafting and other gameplay systems.
- Maintainable customization of existing resources and clear handover notes.
- Discord/webhooks and optional API integrations (e.g. Node backends for stores or whitelists).
- Schema design and query habits that reduce server-side bottlenecks.
Email contacto@rovidev.com with your framework, player targets and systems list.
How we work with you
Goals, integrations, priorities and timeline or budget constraints.
Feasibility, phased scope and collaboration model via email.
Implementation, testing and deployment with clear milestones.
Post-launch fixes and iterative improvements as agreed.
Outcomes we optimise for
Stable production systems, less operational friction for your team and maintainable code. We judge success by real usage and time saved—not only by shipping files.
FAQs for bespoke projects
Fixed price or time & materials? We use fixed phases when scope is stable; T&M when discovery or changes are frequent—clarified in the proposal.
What do you need to start? Problem statement, sample flows or screenshots, technical access when relevant (repos, staging), and a single decision-maker contact.
Maintenance after launch? Yes—corrective support, small evolutions or monthly hour bundles depending on your needs.